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Unity Engine


anyKey

Is any key or mouse button currently held down? (Read Only)
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.InputLegacyModule
public static bool anyKey { get; }

Remarks

Note: This API is part of the legacy Input Manager. The recommended best practice is that you don't use this API in new projects. For new projects, use the Input System package. To learn more about input, refer to Input.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Detects if any key has been pressed. void Update() { if (Input.anyKey) { Debug.Log("A key or mouse click has been detected"); } }}