HitTest
Is a point on screen inside the element?
Read time 2 minutesLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
HitTest(Vector3)
Is a point on screen inside the element?
public bool HitTest(Vector3 screenPosition)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
Returns true if the is contained in this GUIElement. is specified in screen coordinates, like the values returned by the Input.mousePosition property. If no is given a camera filling the entire game window will be assumed.
screenPositionscreenPositioncameraNote that if the position is inside the element, will be returned even if the game object belongs to Ignore Raycast layer (normally mouse events are not sent to Ignore Raycast objects).
trueAdditional Resources: HitTest.
HitTest(Vector3, Camera)
Is a point on screen inside the element?
public bool HitTest(Vector3 screenPosition, Camera camera)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
Returns true if the is contained in this GUIElement. is specified in screen coordinates, like the values returned by the Input.mousePosition property. If no is given a camera filling the entire game window will be assumed.
screenPositionscreenPositioncameraNote that if the position is inside the element, will be returned even if the game object belongs to Ignore Raycast layer (normally mouse events are not sent to Ignore Raycast objects).
trueAdditional Resources: HitTest.