BoxFill(GridLayout, GameObject, BoundsInt)
Box fills tiles and GameObjects into given bounds within the selected layers.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void BoxFill(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Grid used for layout.
Target of box fill operation. By default the currently selected GameObject.
The bounds to box fill data to.