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Unity Engine

Unity Engine

InverseSwizzle(CellSwizzle, Vector3)

Does the inverse swizzle of the given position for given swizzle order.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.GridModule
public static Vector3 InverseSwizzle(GridLayout.CellSwizzle swizzle, Vector3 position)

Parameters

Determines the rearrangement order for the inverse swizzle.

position

Position to inverse swizzle.

Returns

Type

Description

Vector3The inversed swizzled position.

Remarks

Additional Resources: CellSwizzle.