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Unity Engine


usageFlags

The flags that specify how this GraphicsBuffer can be used or updated (Read Only).
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public GraphicsBuffer.UsageFlags usageFlags { get; }

Remarks

Additional Resources: GraphicsBuffer.UsageFlags.