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Unity Engine


Vertex3(float, float, float)

Submit a vertex.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static void Vertex3(float x, float y, float z)

Parameters

Remarks

In OpenGL this matches
glVertex3f(x,y,z)
; on other graphics APIs the same functionality is emulated.
This function can only be called between GL.Begin and GL.End functions.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Draws a line from the bottom right // to the top left of the Screen // Using GL.Vertex Material mat; void OnPostRender() { if (!mat) { Debug.LogError("Please Assign a material on the inspector"); return; } GL.PushMatrix(); mat.SetPass(0); GL.LoadOrtho(); GL.Begin(GL.LINES); GL.Vertex3(0, 0, 0); GL.Vertex3(1, 1, 0); GL.End(); GL.PopMatrix(); }}