Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetPoints(List<Vector2>)

Sets all the points that define a set of continuous edges.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool SetPoints(List<Vector2> points)

Parameters

A list of Vector2 used to set the points. This list must contain at least two points.

Returns

Type

Description

boolReturns true if the list contains two or more points and the points are correctly set. Returns false otherwise.

Remarks

If the provided
points
list contains less than two points then
false
is returned indicating the points were not set. Any points that are not valid such as them being NaN or Infinite are set to Vector2.zero.