indirectScale
Allows for scaling the contribution coming from real-time & baked lightmaps. Note: this value can be set in the Lighting Window UI and it is serialized, that is not the case for other properties in this class.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float indirectScale { get; set; }