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Unity Engine


SetMatrixArray

Set a Matrix array parameter.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

SetMatrixArray(int, Matrix4x4[])

Set a Matrix array parameter.
public void SetMatrixArray(int nameID, Matrix4x4[] values)

Parameters

nameID

Property name ID, use Shader.PropertyToID to get it.

Value to set.

Remarks

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.

SetMatrixArray(string, Matrix4x4[])

Set a Matrix array parameter.
public void SetMatrixArray(string name, Matrix4x4[] values)

Parameters

name

Variable name in shader code.

Value to set.

Remarks

Constant buffers are shared between all kernels in a single compute shader asset. Therefore this function affects all kernels in this ComputeShader.