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Unity Engine


isDisconnected

Check whether the current instance is disconnected from the cluster network.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ClusterRendererModule
Warning
Deprecated. This type is deprecated and will be removed in a future release.
public static bool isDisconnected { get; }

Remarks

A client node is disconnected when it fails to receive a signal within a timeout period while a master node is disconnected when it fails to receive a signal from all its client nodes within a timeout period. Note that a disconnected instance continues running and does not terminate itself.