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Unity Engine


nearClipPlane

The distance of the near clipping plane from the Camera, in world units.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public float nearClipPlane { get; set; }

Remarks

The near clipping plane is nearest point of the Camera's view frustum. The Camera cannot see geometry that is closer than this distance. For more information, see Understanding the view frustum.
In the Unity Editor, this corresponds to the Clipping Planes: Near property in the Camera component Inspector.