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Unity Engine


WaitForBuiltInQueueFlush()

Forcefully wait for any commands created on _builtIn or on any derivative objects to have taken effect.
Read time 1 minuteLast updated 6 days ago

Definition

public static void WaitForBuiltInQueueFlush()

Remarks

Normally this happens automatically over time. This should only be used in exceptional scenarios (because it mostly likely stalls for a while) or for deterministic testing.