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Unity Engine


LoadAllAssetsAsync

Loads all Assets contained in the AssetBundle asynchronously.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule

LoadAllAssetsAsync()

Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync()

Returns

Type

Description

AssetBundleRequest

Remarks

Additional Resources: AssetBundleRequest.allAssets.

LoadAllAssetsAsync<T>()

Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync<T>()

Returns

Type

Description

AssetBundleRequest

Remarks

Additional Resources: AssetBundleRequest.allAssets.

LoadAllAssetsAsync(Type)

Loads all Assets contained in the AssetBundle asynchronously.
public AssetBundleRequest LoadAllAssetsAsync(Type type)

Parameters

type

When specified only main or visible objects that derive from the provided type are returned.

Returns

Type

Description

AssetBundleRequest

Remarks

Additional Resources: AssetBundleRequest.allAssets.