Stop
Stop movement of this agent along its current path.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
Stop()
Stop movement of this agent along its current path.
public void Stop()
Remarks
See NavMeshAgent.Resume for how to resume movement after stopping.
Stop(bool)
Stop movement of this agent along its current path.
public void Stop(bool stopUpdates)
Parameters
Remarks
See NavMeshAgent.Resume for how to resume movement after stopping.