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Unity Engine


Resume()

Resumes the movement along the current path after a pause.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
Warning
Deprecated. Set isStopped to false instead.
public void Resume()

Remarks

See NavMeshAgent.Stop for how to pause movement along the current path.