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Unity Engine


steeringTarget

Get the current steering target along the path.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public Vector3 steeringTarget { get; }

Remarks

This is typically the next corner along the path or the end point of the path.
Unless the agent is moving on an OffMeshLink, there is a straight path between the agent and the steeringTarget.
When approaching an OffMeshLink for traversal - the value is the position where the agent will enter the link. While agent is traversing an OffMeshLink the value is the position where the agent will leave the link.