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Unity Engine


AutoCubemap

Automatically determine type of cubemap generation from the source image.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
AutoCubemap = 6

Remarks

This picks cylindrical, spheremap, cross or 6-face layout based on the aspect ratio of the source image.
Additional Resources: TextureImporter.generateCubemap.