External
Extract the materials and textures from the model.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
[Tooltip("Use external materials if found in the project.")][InspectorName("(OBSOLETE) Use External Materials (Legacy)")]External = 0
Remarks
Unity extracts the materials to the Materials folder, at the same level as the model file. Unity also extracts the embedded textures to the folder named \<modelName\>.fbm.
For example, if the model is Assets/Model/MyModel.fbx, then its materials are extracted to Assets/Model/Materials, and the embedded textures are extracted to Assets/Model/MyModel.fbm.
Note: if the Materials folder already contains a material with the same name as a material being extracted, Unity does not replace the existing material.