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Unity Engine


DidReloadScripts

DidReloadScripts attribute.
Read time 1 minuteLast updated 5 days ago

Definition

DidReloadScripts()

DidReloadScripts attribute.
public DidReloadScripts()

Remarks

The
callbackOrder
parameter determines the order in which the DidReloadScripts notifications will occur. Lower numbers will report earlier than higher numbers and Unity's internal processing has an order value of zero.

DidReloadScripts(int)

DidReloadScripts attribute.
public DidReloadScripts(int callbackOrder)

Parameters

callbackOrder

Order in which separate attributes will be processed.

Remarks

The
callbackOrder
parameter determines the order in which the DidReloadScripts notifications will occur. Lower numbers will report earlier than higher numbers and Unity's internal processing has an order value of zero.