PostProcessBuildAttribute
Add this attribute to a method to get a callback just after a Player build completes.
Read time 4 minutesLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Callbacks
- Assembly: UnityEditor.CoreModule
- Inherits from: CallbackOrderAttribute
public sealed class PostProcessBuildAttribute : CallbackOrderAttribute
Remarks
// C# example:using UnityEngine;using UnityEditor;using UnityEditor.Callbacks;public class MyBuildPostprocessor { [PostProcessBuildAttribute(1)] public static void OnPostprocessBuild(BuildTarget target, string pathToBuiltProject) { Debug.Log( pathToBuiltProject ); }}
PostProcessBuildAttributeUse IPostprocessBuildWithContext for new code. It also runs for AssetBundle and content directory builds, and it runs even when a build fails or is canceled.
PostProcessBuildAttributePostProcessBuildAttributeAdditional Resources: IPostprocessBuildWithContext, IPostprocessBuildWithReport, Use build callbacks