Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


StandaloneOSX

Build a macOS standalone. To specify which architecture to use (Intel, ARM or Universal), refer to OSXStandalone.UserBuildSettings.architecture.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
StandaloneOSX = 2

Remarks

Additional Resources: BuildPipeline.BuildPlayer