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Unity Engine


PhysicsQuery.WorldMoverResult

The world mover result used by the world mover.
Read time 1 minuteLast updated 13 days ago

Definition

public readonly struct PhysicsQuery.WorldMoverResult : IDisposable

Properties

Property

Description

collisionResultsAll the individual PhysicsShape.MoverCollision results for all iterations. Multiple non-unique contacts for the same PhysicsShape may be returned due to iterations, overlapping and casting. This is only populated if _collisionResults is true.
transformThe final transform the mover finished at. The transform rotation is always the same as the _transform provided.
velocityThe final velocity the mover finished at.

Methods

Method

Description

DisposeDispose of any allocated memory for the collision results.