GetRotationIgnoredAxes(TransformPlane)
Get the ignored rotation axes, given the specified transform plane. This is the inverse of PhysicsMath.GetRotationAxes. If PhysicsWorld.TransformPlane.Custom is used, PhysicsWorld.TransformPlane.XY will be used instead which may not provide the correct results.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public static Vector3 GetRotationIgnoredAxes(PhysicsWorld.TransformPlane transformPlane = TransformPlane.XY)
Parameters
The transform plane to use.
Returns
Type | Description |
|---|---|
| Vector3 | The ignored rotation axes. 0 indicates an axis is used whereas 1 indicates the axis is ignored. |