worldCenterOfMass
Get the center of mass position of the body in world space. This changes as the body moves i.e. as the _transform is changed.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 worldCenterOfMass { get; }