| ApplyAngularImpulse | Apply an angular impulse. This should be used for one-shot impulses. If you need a steady torque, use a torque instead, which will work better with the sub-stepping solver. PhysicsBody.ApplyAngularImpulse. |
| ApplyLinearImpulse | Apply an impulse at a point. This immediately modifies the velocity and also modifies the angular velocity if the point of application is not at the center of mass. This should be used for one-shot impulses. If you need a steady force, use a force instead, which will work better with the sub-stepping solver. PhysicsBody.ApplyLinearImpulse. |
| ApplyLinearImpulseToCenter | Apply an impulse to the center of mass. This immediately modifies the velocity. This should be used for one-shot impulses. If you need a steady force, use a force instead, which will work better with the sub-stepping solver. PhysicsBody.ApplyLinearImpulseToCenter. |