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Unity Engine


log10

Returns the base-10 logarithm of a float value.
Read time 1 minuteLast updated 10 days ago

Definition

log10(float)

Returns the base-10 logarithm of a float value.
public static float log10(float x)

Parameters

Input value.

Returns

Type

Description

floatThe base-10 logarithm of the input.

log10(float2)

Returns the componentwise base-10 logarithm of a float2 vector.
public static float2 log10(float2 x)

Parameters

Input value.

Returns

Type

Description

float2The componentwise base-10 logarithm of the input.

log10(float3)

Returns the componentwise base-10 logarithm of a float3 vector.
public static float3 log10(float3 x)

Parameters

Input value.

Returns

Type

Description

float3The componentwise base-10 logarithm of the input.

log10(float4)

Returns the componentwise base-10 logarithm of a float4 vector.
public static float4 log10(float4 x)

Parameters

Input value.

Returns

Type

Description

float4The componentwise base-10 logarithm of the input.

log10(double)

Returns the base-10 logarithm of a double value.
public static double log10(double x)

Parameters

Input value.

Returns

Type

Description

doubleThe base-10 logarithm of the input.

log10(double2)

Returns the componentwise base-10 logarithm of a double2 vector.
public static double2 log10(double2 x)

Parameters

Input value.

Returns

Type

Description

double2The componentwise base-10 logarithm of the input.

log10(double3)

Returns the componentwise base-10 logarithm of a double3 vector.
public static double3 log10(double3 x)

Parameters

Input value.

Returns

Type

Description

double3The componentwise base-10 logarithm of the input.

log10(double4)

Returns the componentwise base-10 logarithm of a double4 vector.
public static double4 log10(double4 x)

Parameters

Input value.

Returns

Type

Description

double4The componentwise base-10 logarithm of the input.