float4x4
Returns a float4x4 matrix constructed from an AffineTransform.
Read time 4 minutesLast updated 7 days ago
Definition
- Type: Method
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
float4x4(AffineTransform)
Returns a float4x4 matrix constructed from an AffineTransform.
public static float4x4 float4x4(AffineTransform transform)
Parameters
The AffineTransform.
Returns
Type | Description |
|---|---|
| float4x4 | The float4x4 matrix given an AffineTransform. |
float4x4(float4, float4, float4, float4)
Returns a float4x4 matrix constructed from four float4 vectors.
public static float4x4 float4x4(float4 c0, float4 c1, float4 c2, float4 c3)
Parameters
Returns
Type | Description |
|---|---|
| float4x4 | float4x4 constructed from arguments. |
float4x4(float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float)
Returns a float4x4 matrix constructed from from 16 float values given in row-major order.
public static float4x4 float4x4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 0, column 2 will be set to this value.
The matrix at row 0, column 3 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 1, column 2 will be set to this value.
The matrix at row 1, column 3 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 2, column 2 will be set to this value.
The matrix at row 2, column 3 will be set to this value.
The matrix at row 3, column 0 will be set to this value.
The matrix at row 3, column 1 will be set to this value.
The matrix at row 3, column 2 will be set to this value.
The matrix at row 3, column 3 will be set to this value.
Returns
Type | Description |
|---|---|
| float4x4 | float4x4 constructed from arguments. |
float4x4(float)
Returns a float4x4 matrix constructed from a single float value by assigning it to every component.
public static float4x4 float4x4(float v)
Parameters
float to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(bool)
Returns a float4x4 matrix constructed from a single bool value by converting it to float and assigning it to every component.
public static float4x4 float4x4(bool v)
Parameters
bool to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(bool4x4)
Return a float4x4 matrix constructed from a bool4x4 matrix by componentwise conversion.
public static float4x4 float4x4(bool4x4 v)
Parameters
bool4x4 to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(int)
Returns a float4x4 matrix constructed from a single int value by converting it to float and assigning it to every component.
public static float4x4 float4x4(int v)
Parameters
int to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(int4x4)
Return a float4x4 matrix constructed from a int4x4 matrix by componentwise conversion.
public static float4x4 float4x4(int4x4 v)
Parameters
int4x4 to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(uint)
Returns a float4x4 matrix constructed from a single uint value by converting it to float and assigning it to every component.
public static float4x4 float4x4(uint v)
Parameters
uint to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(uint4x4)
Return a float4x4 matrix constructed from a uint4x4 matrix by componentwise conversion.
public static float4x4 float4x4(uint4x4 v)
Parameters
uint4x4 to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(double)
Returns a float4x4 matrix constructed from a single double value by converting it to float and assigning it to every component.
public static float4x4 float4x4(double v)
Parameters
double to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(double4x4)
Return a float4x4 matrix constructed from a double4x4 matrix by componentwise conversion.
public static float4x4 float4x4(double4x4 v)
Parameters
double4x4 to convert to float4x4
Returns
Type | Description |
|---|---|
| float4x4 | Converted value. |
float4x4(float3x3, float3)
Returns a float4x4 matrix constructed from an AffineTransform.
public static float4x4 float4x4(float3x3 rotation, float3 translation)
Parameters
Returns
Type | Description |
|---|---|
| float4x4 | The float4x4 matrix given an AffineTransform. |
float4x4(quaternion, float3)
Returns a float4x4 matrix constructed from an AffineTransform.
public static float4x4 float4x4(quaternion rotation, float3 translation)
Parameters
Returns
Type | Description |
|---|---|
| float4x4 | The float4x4 matrix given an AffineTransform. |
float4x4(RigidTransform)
Returns a float4x4 matrix constructed from an AffineTransform.
public static float4x4 float4x4(RigidTransform transform)
Parameters
The AffineTransform.
Returns
Type | Description |
|---|---|
| float4x4 | The float4x4 matrix given an AffineTransform. |