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Unity Engine


SetSourceHierarchy(Hierarchy, HierarchyNodeFlags)

Sets the source hierarchy used to populate the HierarchyView.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule
public void SetSourceHierarchy(Hierarchy hierarchy, HierarchyNodeFlags defaultFlags = HierarchyNodeFlags.None)

Parameters

hierarchy

The Hierarchy to set as the source.

defaultFlags

The default flags used to initialize new nodes.