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Unity Engine


IsCollapsed(in HierarchyNode)

Determines if the specified node is collapsed.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyModule

IsCollapsed(HierarchyNode)

public bool IsCollapsed(in HierarchyNode node)

Parameters

The HierarchyNode to check if it is collapsed.

Returns

Type

Description

bool
true
if the specified node is collapsed,
false
otherwise.