LoadGraphForImporter<T>(string)
Loads a fresh instance of the Graph of type T from disk for use in the asset import pipeline.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
public static T LoadGraphForImporter<T>(string assetPath) where T : Graph
Parameters
The path to the graph asset file.
Returns
Type | Description |
|---|---|
| T | A new instance of the graph read directly from disk. |
Remarks
Use this method to load a Graph instance from disk without referencing the in-memory version. This ensures consistent, deterministic behavior required by Unity’s asset import pipeline. This method is intended for importers, it bypasses any in-memory modifications that may have occurred. Unlike GraphDatabase.LoadGraph, this method always returns a clean copy of the graph as it exists on disk.