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Unity Engine


CreateGraph<T>(string)

Creates a new graph asset of type T at the specified file path.
Read time 1 minuteLast updated 6 days ago

Definition

public static T CreateGraph<T>(string assetPath) where T : Graph, new()

Parameters

assetPath

The relative path for the new asset (e.g., "Assets/Graphs/MyGraph.mygraph").

Returns

Type

Description

TThe created graph instance.

Remarks

Use this method to programmatically create a new graph asset of type
T
at a specific location in the project. The path must be relative to the Unity project folder and must include a valid file extension recognized by the graph importer. If an asset already exists at the specified
assetPath
, this method overwrites it. This method works similarly to AssetDatabase.CreateAsset but is scoped for Graph assets.