CreateGraph<T>(string)
Creates a new graph asset of type T at the specified file path.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
public static T CreateGraph<T>(string assetPath) where T : Graph, new()
Parameters
The relative path for the new asset (e.g., "Assets/Graphs/MyGraph.mygraph").
Returns
Type | Description |
|---|---|
| T | The created graph instance. |
Remarks
Use this method to programmatically create a new graph asset of type at a specific location in the project. The path must be relative to the Unity project folder and must include a valid file extension recognized by the graph importer. If an asset already exists at the specified , this method overwrites it. This method works similarly to AssetDatabase.CreateAsset but is scoped for Graph assets.
TassetPath