RegisterReferenceUnloadedCallback(Action<VisualElement>)
Registers a callback for when the referenced object is unloaded. This occurs when the document is destroyed, such as when a live reload occurs after the VisualTreeAsset changes. At this point, all references are invalid and should be cleared.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public void RegisterReferenceUnloadedCallback(Action<VisualElement> callback)
Parameters
The callback to invoke when the reference is unloaded.