InitLabel()
Initializes the Label element whenever the _text property changes.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
protected virtual void InitLabel()
Remarks
Override this method to modify the Label after its creation. You must call the base implementation of this method before trying to access to _m_Label property in your own implementation.