Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetBones(Sprite, SpriteBone[])

Sets the SpriteBones for this Sprite.
Read time 1 minuteLast updated 10 days ago

Definition

public static void SetBones(this Sprite sprite, SpriteBone[] src)

Parameters

Remarks

This is usually called as part of the Sprite's post process to imbue it with bind pose data.