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Unity Engine


PixelPerfectRendering

A collection of APIs that facilitate pixel perfect rendering of sprite-based renderers.
Read time 1 minuteLast updated 5 days ago

Definition

public static class PixelPerfectRendering

Static Properties

Property

Description

pixelSnapSpacingTo achieve a pixel perfect render, Sprites must be displaced to discrete positions at render time. This value defines the minimum distance between these positions. This doesn’t affect the GameObject's transform position.