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Unity Engine


GetBindPoses(Sprite)

Returns an array of BindPoses.
Read time 1 minuteLast updated 12 days ago

Definition

public static NativeArray<Matrix4x4> GetBindPoses(this Sprite sprite)

Parameters

sprite

The sprite to retrieve the bind pose from.

Returns

Type

Description

NativeArray<Matrix4x4>A list of bind poses for this sprite. There is no need to dispose the returned NativeArray.

Remarks

Use this to animate the Sprite at runtime. Or write to it during bind pose editing.