Default
Default color space conversion based on project settings.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Default = 0
Remarks
This value picks RenderTextureReadWrite.sRGB (when Linear color space is used) or RenderTextureReadWrite.Linear (when gamma color space is used) based on PlayerSettings.colorSpace.
See RenderTextureReadWrite overview page for more details.