TransparencySortMode
Transparent object sorting mode of a Camera.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Enum
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public enum TransparencySortMode
Remarks
By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.
If you're making a 2D game with a perspective camera, you might want to use TransparencySortMode.Orthographic sort mode so that objects are sorted based on distance along the camera's view.
Additional Resources: Camera.transparencySortMode.
Fields
Value | Description |
|---|---|
| CustomAxis | Sort objects based on distance along a custom axis. |
| Default | Default transparency sorting mode. |
| Orthographic | Orthographic transparency sorting mode. |
| Perspective | Perspective transparency sorting mode. |