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Unity Engine


JointBreakAction2D

Options for selecting which action to take when a Joint2D breaks.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public enum JointBreakAction2D

Remarks

Fields

Value

Description

CallbackOnlyWhen the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) but take no other action.
DestroyWhen the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) and then destroy the component.
DisableWhen the Joint2D breaks, call Joint2D.OnJointBreak2D(Joint2D) and then disable the component.
IgnoreWhen the Joint2D breaks, no action will be taken and Joint2D.OnJointBreak2D(Joint2D) will not be called.