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Unity Engine

Unity Engine

SubMeshDescriptor(int, int, MeshTopology)

Create a submesh descriptor.
Read time 1 minuteLast updated 2 months ago

Definition

public SubMeshDescriptor(int indexStart, int indexCount, MeshTopology topology = MeshTopology.Triangles)

Parameters

indexStart

Initial value for SubMeshDescriptor.indexStart field.

indexCount

Initial value for SubMeshDescriptor.indexCount field.

topology

Initial value for SubMeshDescriptor.topology field.

Remarks