GetUserData<U>(U)
Returns the opaque user data. This is the same value as the last last argument of ProcessFrame.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
GetUserData<T>(T)
public static Object GetUserData<U>(this U output) where U : struct, IPlayableOutput
Parameters
The PlayableOutput used by this operation.
Returns
Type | Description |
|---|---|
| Object | The user data. |