SetReferenceValue(PropertyName, Object)
Sets an ExposedReference value.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.DirectorModule
public void SetReferenceValue(PropertyName id, Object value)
Parameters
Identifier of the ExposedReference.
The object to bind to set the reference value to.