Evaluate()
Performs PlayableGraph.Evaluate on the PlayableGraph associated with the PlayableDirector.playableAsset at PlayableDirector.time.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.DirectorModule
public void Evaluate()
Remarks
See also PlayableGraph.Evaluate.