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Unity Engine


UnbindProperties(NativeArray<BoundProperty>)

Unbinds and frees all resources used by a list of BoundProperty.
Read time 1 minuteLast updated 6 days ago

Definition

public static void UnbindProperties(NativeArray<BoundProperty> boundProperties)

Parameters

The list of BoundProperty to unbind.

Remarks

Creating a BoundProperty that targets a serialized reference avoids garbage collection for its objects. If you forget to unbind and free the resources used by this BoundProperty, it may result in a memory leak.
This method throws an ArgumentException if the boundProperties's NativeArray is not yet created.