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Unity Engine


GetTypesWithAttribute

Retrieves an unordered collection of types marked with the T attribute.
Read time 3 minutesLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

GetTypesWithAttribute<T>()

Retrieves an unordered collection of types marked with the T attribute.
public static TypeCache.TypeCollection GetTypesWithAttribute<T>() where T : Attribute

Returns

Type

Description

TypeCollectionReturns an unordered collection of types. If assemblyName is specified, returns only types defined in this assembly.

Remarks

This method provides fast access to all classes loaded from a given assembly or all Unity domain assemblies and marked with a specific attribute. Types marked with ancestors of the specified attribute are also included in the result. The order of results is undefined.
using UnityEditor;public class Example{ static void ScanTypesWithAttribute() { var extractedTypes = TypeCache.GetTypesWithAttribute<CustomEditor>(); foreach (var m in extractedTypes) { //... } }}
Note: The returned TypeCache.TypeCollection is read-only and thread-safe. The order of types in the collection is undefined.

GetTypesWithAttribute(Type)

Retrieves an unordered collection of types marked with the T attribute.
public static TypeCache.TypeCollection GetTypesWithAttribute(Type attrType)

Parameters

attrType

Attribute type.

Returns

Type

Description

TypeCollectionReturns an unordered collection of types. If assemblyName is specified, returns only types defined in this assembly.

Remarks

This method provides fast access to all classes loaded from a given assembly or all Unity domain assemblies and marked with a specific attribute. Types marked with ancestors of the specified attribute are also included in the result. The order of results is undefined.
using UnityEditor;public class Example{ static void ScanTypesWithAttribute() { var extractedTypes = TypeCache.GetTypesWithAttribute<CustomEditor>(); foreach (var m in extractedTypes) { //... } }}
Note: The returned TypeCache.TypeCollection is read-only and thread-safe. The order of types in the collection is undefined.

GetTypesWithAttribute<T>(string)

Retrieves an unordered collection of types marked with the T attribute.
public static TypeCache.TypeCollection GetTypesWithAttribute<T>(string assemblyName) where T : Attribute

Parameters

assemblyName

Optional assembly name.

Returns

Type

Description

TypeCollectionReturns an unordered collection of types. If assemblyName is specified, returns only types defined in this assembly.

Remarks

This method provides fast access to all classes loaded from a given assembly or all Unity domain assemblies and marked with a specific attribute. Types marked with ancestors of the specified attribute are also included in the result. The order of results is undefined.
using UnityEditor;public class Example{ static void ScanTypesWithAttribute() { var extractedTypes = TypeCache.GetTypesWithAttribute<CustomEditor>(); foreach (var m in extractedTypes) { //... } }}
Note: The returned TypeCache.TypeCollection is read-only and thread-safe. The order of types in the collection is undefined.

GetTypesWithAttribute(Type, string)

Retrieves an unordered collection of types marked with the T attribute.
public static TypeCache.TypeCollection GetTypesWithAttribute(Type attrType, string assemblyName)

Parameters

attrType

Attribute type.

assemblyName

Optional assembly name.

Returns

Type

Description

TypeCollectionReturns an unordered collection of types. If assemblyName is specified, returns only types defined in this assembly.

Remarks

This method provides fast access to all classes loaded from a given assembly or all Unity domain assemblies and marked with a specific attribute. Types marked with ancestors of the specified attribute are also included in the result. The order of results is undefined.
using UnityEditor;public class Example{ static void ScanTypesWithAttribute() { var extractedTypes = TypeCache.GetTypesWithAttribute<CustomEditor>(); foreach (var m in extractedTypes) { //... } }}
Note: The returned TypeCache.TypeCollection is read-only and thread-safe. The order of types in the collection is undefined.