GetDefaultCamera()
The default camera or the camera of the active Scene which the SketchUp file was saved with.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public SketchUpImportCamera GetDefaultCamera()
Returns
Type | Description |
|---|---|
| SketchUpImportCamera | The default camera. |
Remarks
The following is an example of extracting the default camera and logging if the camera is a perspective camera stored in SketchUpImportCamera.
Examples
using UnityEngine;using UnityEditor;public class SketchUpUtility{ public static void IsDefaultCameraPerspective(GameObject go) { string assetPath = AssetDatabase.GetAssetPath(go); // get asset path // get SketchUpImporter SketchUpImporter importer = AssetImporter.GetAtPath(assetPath) as SketchUpImporter; if (importer == null) { Debug.Log("This object is not imported by SketchUpImporter"); return; } SketchUpImportCamera camera = importer.GetDefaultCamera(); // get all the scenes Debug.Log("The default camera is " + (camera.isPerspective ? "perspective" : "orthogonal")); }}