ShaderData.ResourceBindingInfo
Provides resource layout information about a shader resource binding.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public struct ShaderData.ResourceBindingInfo
Properties
Property | Description |
|---|---|
| Index | The index of the shader resource binding (Read Only). The exact value and meaning of this property is platform and graphics API specific. |
| Kind | The kind of shader resource of this shader resource binding. (Read Only) |
| Name | The name of the shader resource binding (Read Only). |
| SamplerIndex | The index of the sampler for this shader resource binding if it's a texture (Read Only). The exact value and meaning of this property is platform and graphics API specific. |
| Writable | True if the shader resource binding is a read-write resource, such as RWBuffer or RWTexture. (Read Only) |