ActiveSubshader
Returns the active subshader or null if none is currently active.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public ShaderData.Subshader ActiveSubshader { get; }
Remarks
The active subshader is the first one that is supported and satisfied the LOD needs.