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Unity Engine


GetHierarchyPath(GameObject, bool)

Get the hierarchy path of a GameObject including the scene name if includeScene is set to true.
Read time 1 minuteLast updated 12 days ago

Definition

public static string GetHierarchyPath(GameObject gameObject, bool includeScene = true)

Parameters

gameObject

GameObject to extract a path from.

includeScene

If true, will append the scene name to the path.

Returns

Type

Description

stringReturns the path of a GameObject.

Examples

static string FetchDescription(SearchItem item, SearchContext context){ var go = ObjectFromItem(item); return (item.description = SearchUtils.GetHierarchyPath(go));}