GetHierarchyPath(GameObject, bool)
Get the hierarchy path of a GameObject including the scene name if includeScene is set to true.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Search
- Assembly: UnityEditor
public static string GetHierarchyPath(GameObject gameObject, bool includeScene = true)
Parameters
GameObject to extract a path from.
If true, will append the scene name to the path.
Returns
Type | Description |
|---|---|
| string | Returns the path of a GameObject. |
Examples
static string FetchDescription(SearchItem item, SearchContext context){ var go = ObjectFromItem(item); return (item.description = SearchUtils.GetHierarchyPath(go));}