Large
Indicates that the preview resolution should be higher than 256x256.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Field
- Namespace: UnityEditor.Search
- Assembly: UnityEditor
Large = 2048
Examples
static Texture2D FetchPreview(SearchItem item, SearchContext context, Vector2 size, FetchPreviewOptions options){ var obj = ObjectFromItem(item); if (obj == null) return item.thumbnail; var assetPath = SearchUtils.GetHierarchyAssetPath(obj, true); if (string.IsNullOrEmpty(assetPath)) return item.thumbnail; if (options.HasFlag(FetchPreviewOptions.Large)) { if (AssetPreview.GetAssetPreview(obj) is Texture2D tex) return tex; } return GetAssetPreviewFromPath(assetPath, size, options);}